Wednesday, April 21, 2010


Athena Guild Members®

Guild Master

TheDuke

Supreme Knight

FuryBlade
Nefetary
Venez
ManHebat

Legendary Knight

xxTheReaperxx
GeminiArcher2

Valor Knight

CrystalMina
LanaLuv06
xxTwinBladexx
7ZARK7
Bambino
Indah
MystGirl
xXd0tXx
ManKacak
SaintJoan
SouLKillerLK
FOneChampzzHuda
k0nataIZUMI

Knight

mRfOlgoRE
4rissa
ARCHER18
DeEmpress
xXKiasFansuriXx
firr
FTwoChampzzHuda


Crafting Guide

Upgrade Cores [ UCH / UCM / UCL / UCHH ]

  • +0 to +1 - Fail = nothing happens
  • +1 to +2 - Fail = nothing happens
  • +2 to +3 - Fail = nothing happens
  • +3 to +4 - Fail = nothing happens
  • +4 to +5 - Fail = -1 to +3
  • +5 to +6 - Fail = -1 to +4
  • +6 to +7 - Fail = -6 to +0
  • +7 to +8 = IF FAIL ITEM WILL BREAK

To upgrade a piece of equipment, simply right click the core, and then drag it onto the item you wish to upgrade, and click on it. Be aware that the stat requirements of your equip will increase when you upgrade it as well.

  • Low Core: Low cores are used for increasing stats on low grade equipment. They cannot be used on Titanium grade equipment or above, so if you want to practise using a core than practise with this one. Unequip the item you are upgrading, right click on the Low Core and then left click on the item, if it’s successful then your item will be +1. (Assuming it was 0)
  • Medium Core: Medium cores are used for increasing stats on Titanium or lower graded equipment and are used in the same manner as a Low Core.
  • Upgrade Core High: High cores are used for increasing stats on the high grade equipment and shouldn’t be used on low grade weapon or armour. Osmium, Shadowtitanium etc, are what you need to be saving and using High Cores on, anything else is a waste. Just like Low and Medium Cores, right click to use.
  • Upgrade Core Highest: The rarest of the cores, white in appearance, and the only core that can be used to upgrade Mithril grade equipment.
Force Cores [ FCH / FCM / FCL / FCHH ]

Force Core: Unlike the other cores you can only use Force Cores on items which have a slot and you can see the chance of success on a Force Core transmute. In addition, Force Cores can have two types of enchantments, level 1 enchantments and level 2 enchantments. A level 1 enchantment requires a catalyst which signifies the type of enchantment that will be given to your gear. A level 2 enchantment is more powerful then a level 1 enchantment but it is random and because it is random it does not require a catalyst but instead it requires two Force Cores instead of one. Keep in mind that you can’t use Force Cores just anywhere, you have to go to a ‘Core Alchemist’ to use them.

Graph:

Level 1 Enchantments:

Below is a list of the level 1 enchantments and how to get them.

Item / EnchantAtt +2Att Rate +40Cri Dmsg +10%Def +2Def Rate +20HP +50Magic +2
CatalystBlade or KatanaGlovesGSword or DiakatanaSuitBootsHelmOrb or Crystal
Sword (Any)YesYesYesNoNoNoYes
Crystal/OrbYesYesYesNoNoNoYes
HelmNoNoYesYesYesNoNo
GlovesYesYesNoYesYesNoNo
SuitNoNoNoYesYesYesNo
BootsNoNoNoYesYesYesNo

Level2 Enchantments

Level 2 enchantments are random, no catalyst is required.

EffectSword (any)Crystal/OrbGlovesBootsHelmSuit
Cri Rate +5%YesYesYes
Min Dmg +1YesYes
HP Steal 2%YesYes
MP Steal 2%YesYes
Max Cri Rate +2%NoYesYes
Sword Skill Amp +7%DropDropDropDropDropDrop
Magic Skill Amp +7%DropDropDropDropDropDrop
Flee Rate +?NoNoYes
HP Auto Heal +2NoNoYesYes
MP Auto Heal +2NoNoYesYesYes
Damage +5Yes
Skill EXP per Skill +4DropDropDropDropDropDrop
Alz Drop Amount +?%YesYesYesYesYesYes
1-slot Item Drop 1.2xYesYesYesYesYesYes
2-slot Item Drop 2.5xYesYesYesYesYesYes


Summary

First of all a list what stat bonus does what.
HP UP = +50 HP
Defense Up = +2 Defense
Attack UP = +2 Attack
Magic UP = +2 Magic
Attack Rating UP = +50 Attack Rate
Defense Rate UP = +20 Defense Rate
Critical Damage UP = +10% Crit DMG inc.

Not every item can get every stat bonus lets start with a list of all catalysts and what they do.
Ah 2h Sword gets doubled stats because it replaces 2 Items (thx 4 information guide readers)

Helm = HP UP
Breast = Defense UP
Gloves = Attack Rate UP
Shoes = Defense Rate UP
Orbs/Crystals = Magic UP
1h Weapons = Attack UP
2h Weapons = Crit DMG inc.

But for example a two hand sword cant get +HP. so i also got a list wich shows wich kind of item can get wich stat bonus.

Helmets = Defense, Defense Rate, Crit DMG
Breasts = HP UP, Defense, Defense Rate
Gloves = Defense, Attack Rate, Defense Rate, Attack
Shoes = HP UP, Defense, Defense Rate
1h Swords = Attack Rate, Attack, Crit DMG, Magic
2h Swords = Attack Rate, Attack, Crit DMG, Magic
Orbs/Crystals = Attack Rate, Attack, Crit DMG, Magic

For expample you got a slotted bluestin helm and you want to upgrade it.
You can choose between Defense, Defense Rate and Crit DMG.
So you maybe think: ah, iam a blader and got high crit rate i want more crit dmg.
Then you have to use a 2h sword with the quality of slotted Bluestin or higher.

This howto should help you to choose the right upgrades for your armor without testing everything.

Good Luck with upgrading your Items

SOURCE :

http://www.cabalwiki.com/